Weapon Proficiency and Specialization

Weapon Specialization:

 * When you specialize in most weapons you gain +1 bonus to attack and a +2 bonus to damage and an extra attack every other round.


 * If specialized in a bow you gain +1 to hit or +2 to hit and an extra attack every other round if you remain stationary.


 * If using a sling or thrown weapon … (I'm still trying to find what the base number of attacks for these weapons are, will update when I do)


 * Crossbows gain no extra attacks.


 * A character can only specialize in one weapon.


 * Specializing cost 1 slot for melee/other weapons or 2 slots for bows if you are a fighter (specifically fighter, not just a warrior).


 * It costs 2 slots for melee/other and 3 for bows if you are another class.

Style Specialization:
Any character can specialize in a style.

It does not count towards your single weapon specialization and costs a flat rate.

===Sword and Shield Style: === In addition to the benefits presented in the book you also gain +2 or +3 AC against ranged attacks when using a medium or heavy shield respectively.

For a second point of specialization you gain a flat +1 AC vs melee attacks when using any shield, and if you preform a shield maneuver with your extra attack  your shield bonus isn't lost but halved, rounded down.

===Two-Hander Style === Rather then what is presented in the book to those benefits presented in the book you also gain a +1 bonus to damage with this specialization and a -2 reduction in the weapons speed factor.

With a second level placed in this specialization The damage bonus is increased to +2 and the speed reduction is increased to -3.

===Single Weapon Style: === The advantages given by this style to AC apply only to melee attacks and only if the character is wielding a melee weapon that is actually able to parry blows (most swords).

Additionally the penalty for called shots is reduced by 1 if the character invests 2 slot points into this style.

===Two-Weapon Style: === Remains the same as presented in the book

===Other: === Wrestling, Punching, And Martial Arts style specialization remain unchanged